F1 22 Replace 1.06 Hits The Observe With Modifications To Car Efficiency, Audio & Two-Participant Profession

Codemasters has dropped off the F1 22 replace 1.06 patch notes so that you can digest, which is provided with quite a few fixes for audio, common, two-player profession, and extra.

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Normal

  • F1® 22 Car Efficiency has been introduced extra according to the true season. All F1® Time Trial leaderboards have been reset on account of this alteration
  • ICE / MGU-H put on price decreased to be much less punishing whereas utilizing automated transmission
  • Sector Time indicators will now present the anticipated colours when finishing a lap
  • Improved AI Logic at Pit Entry and Exit
  • Addressed a problem the place tire temperatures are reset after pausing the sport in on-line recreation modes
  • Addressed a problem the place, in some cases, ‘Broadcast’ Security Automobile may cause all AI-controlled vehicles to overhaul it, leading to mass disqualifications
  • Resolved a problem the place Personnel Facility upgrades should not making use of to drivers
  • Fastened a problem the place monitor grip might scale back between qualifying periods
  • Addressed a problem on Baku the place the participant might crash into Flip 15 on Baku when underneath AI management utilizing flying lap
  • Addressed a problem with tecpro limitations coming unfastened on Baku
  • Shade for sponsors’ decals and badges can now be utilized from a pre-set colour slot
  • Sponsor Decals & Private Stickers are actually seen on the automobile in replay
  • Normal Stability Enhancements
  • Numerous minor fixes
  • Marc will now accurately point out icon drivers
  • Addressed a problem the place the unsuitable graphics card might be chosen on recreation launch which might have resulted in a crash
  • Sport will now accurately load when utilizing Intel graphics playing cards (topic to minimal specs and fashions)
  • Adjusted networking session looking in order that NM14 errors are much less prone to happen
  • AI icon faraway from the timing board throughout broadcast security automobile
  • Corrected Kevin Magnussen’s eye colour
  • Collisions now accurately reported in UDP information

Two Participant Profession:

  • Resolved a problem the place, in some cases, gamers couldn’t advance previous Contract Negotiations in Two Participant Profession
  • Addressed a problem the place gamers might get caught after a season break in Two Participant Profession

Audio

  • Improved mixture of bottoming out in F1 vehicles, now extra audible
  • Improved efficiency and mixture of tire scrubs and skids
  • Added new audio for Mercedes-AMG GT Black Sequence
  • Fastened a problem the place the Race Engineer might incorrectly point out ‘Racing Level’ as an alternative of Aston Martin
  • Resolved a problem the place headphones couldn’t be chosen as radio output system on PlayStation 4/5

Wheels:

  • Fastened a problem regarding pressure suggestions with a number of appropriate Logitech wheels (G920, G29, and G923)
  • Fastened a problem the place the LED Tachometer (Rev Counter) lights weren’t engaged on Logitech wheelbases
  • LSB & RSB buttons added for Thrustmaster T248 / T128 wheels on Xbox

VR:

  • Improved efficiency when companion display is about to full display
  • Addressed involuntary head motion when braking or accelerating
  • Fastened concern with Oculus Rift CV1 because of Stencil Mesh being enabled by default
  • Modified default settings to enhance common compatibility
  • Visible high quality and efficiency optimisations

Different:

  • A deep-dive article masking our adjustments to dealing with and Drive Suggestions could be discovered right here.

[Source – EA]