How In 2033 Hardware, The Things We Touch Will Be As Agile As The Software We Can’t Touch

By 2033 our guest Nadav Goshen argues that the ability to 3D print near anything will make hardware as agile as software promises to be. In effect killing the idea of ​​supply chain challenges because the word, “chain,” is instantly removed. Just imagine receiving a text that a part for your car has been printed at your local garage for you based on sensor feedback from your last trip.

Preventative maintenance can cut the overall cost of car ownership down twenty five percent. Imagine your favorite food mixer your mother gave you can now have a simple replacement piece printed. All these elements already happen in the aerospace and defense industry right now so the steps to mass customization at home, in the factory or even in space is a few steps away.

Six insights from the interview with one of the leaders in innovation in the 3D printing industry as it goes from niche to mainstream.

· The ability to change components easily drives a very different set of design build around two ideas. The first is designs for long life and not inevitable obsolescence. The second new idea is to think about how design can be open to situational innovation, almost additive experiences. In other words, almost completely, elastic design based on the ideas of additive design and manufacturing at every point.

· Instead of making a handle out of one piece of material, it now may be made from a jigsaw set of components that can be changed in and out as needed.

· This style of agile hardware will shift how we think about materials usage to be more environmentally impactful. Most parts can be printed from extremely strong forms of plastic versus metals.

· Printers for parts will be right next to the customer and the key interchange will be the cost of the software file. This may well open up far more pathways for innovation as we all tinker or play with how products should look, feel and what they perform.

· It’s inevitable as the planet sees increasing pressure on resource usage that governments will step in to make sure products are built with materials that can be replaced or given additive value to.

· Innovation tends to come from need and not an advantage. If we look at Africa with limited resources the idea of ​​3D printing medical equipment – ​​has meant incubators can be repaired and put back into work to save lives

All these ideas completely reengineer the idea of ​​supply chains, environmental care and concepts around design and manufacturing that have dominated capitalism for three hundred plus years. The ripple effects from a simple idea, 3D could be more dramatic for us as consumers and as manufacturing bases around the globe. The idea of ​​agile hardware development, design, usage and life cycles will also change how we think about the interactions of consumers and products and customization. Instead of a world of build once and sell a million times, we may well live in a world of build once, a million times over.

Nadav Goshen is the President and Chief Executive Officer of Ultamaker, a global leader in desktop 3D printing. He oversees the company’s P&L, corporate strategy, finance, global operations, technology, products, sales, and marketing. Goshen accomplished a During this time, he transformed MakerBot from a consumer-focused company into a b2b, product, and technology 3D printing innovator. Prior to joining MakerBot, Goshen spent several years leading investments for a private equity group. Before that, as CEO at SweetIM he led the software company to a turnaround and successful acquisition by Perion Network (NASDAQ: PERI), and drove 500% YoY growth at another product company Babylon (TASE: BBYL) by innovating a new line of business while Deputy CEO.

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