How Larian broke out of the B-tier to master the RPG

When Larian boss Swen Vincke first heard that his debut RPG was going to be called Divine Divinity, he thought it was a joke. But his publisher of it in Germany, CDV, was all too serious. They’d had a hit with a game called Sudden Strike, and suspected that alliteration might be the key to long-term success. Reader, they were wrong.

Today, CDV is long dead. But the name ‘Divinity’ remains—attached to almost every Larian project of note since. It’s an artefact from a long and grueling period in which the studio was subject to the whims of whoever held the purse strings. An inescapable reminder of the outside interference which the developer has now triumphantly expunged.